How Cloud is shaping the Media and Entertainment sector?
The entertainment sector is a huge umbrella term wherein you would find a large number of sub-industries devoted to entertainment. It is the most happening industry that always provides fun, entertainment, enjoyment and amusement to people. It includes but not limited to television programs, movies, broadcast, radio, books, video games and special events wherein live streaming of content is seen. The US Media and Entertainment industry is the largest in the world and accounts to 1/3rd of this industry. According to Analyst firm PwC report, the US M&E industry was worth $632 billion in 2015. This value is expected to touch $771 billion by 2019. Video gaming industry is a $100 billion entity and is constantly evolving. Statista predicts that the US M&E market would generate revenue of 720.38 billion dollars in 2020.